![]() Quintessential tank with high physical defense and poor magical defense. Lacking mobility and hard crowd control, requires support due to low HP playstyle. Weapon skill lets her deal high physical damage in a cross-shape and knockback. Synergy in skill set to deal more damage at lower HP. "Risky Maneuver" uses HP instead of TP to deal massive single target damage, letting her generate TP so long she has HP to use it. These characters are great, but lack in one way or another that needs additional support. Weakness lies in cost of consumable items. ![]() "Ranged Recovery Pellets" can heal and generate TP for clustered allies. "Double Item" allows healing and generating TP twice in one turn. "HP Physick" and "TP Physick" passives let her heal more with recovery items, and generates 1TP. "Fast-Acting Medication" can manipulate turn order. "Long Toss" passive gives her more range when using recovery items. Weapon skill lets her deal damage and reduce opponent defense.ĥ00 Morality Conviction and 400 Liberty Convictionīest healer thanks to sheer utility. Better Jump stat than most characters, almost redundant as she also has "Surmount" that can be upgraded to have 0TP cost for easy vertical movement. "Take Cover" grants invisibility for 2 turns. ![]() Innate ability to act twice in a turn, can trigger Follow-Up attacks twice from allies. Lacking in hard crowd control, but has cheap 2TP Immobilize skill. Weapon skill gives her good single target damage. Essentially guaranteed to always have high ground to fire, high ground also offering archers longer attack range. Only lacking in no hard crowd control and support spells.īest archer thanks to hawk's Jump. Can easily trigger follow-up attacks thanks to range and mobility. Weapon skill lets him jump and deal great damage in huge AOE. "Revive" passive lets him resurrect with full health once a battle. "Counter Stance" passive lets him counter melee attacks. "Traverse" skill allows him to jump on terrain and still take an action. Tons of AOE options, great speed, great mobility with offensive skills. You can unlock a hidden fourth ending during the Chapter 17 - If Griefs Could Passions Move vote by making specific choices up to that point starting in Chapter 7 - Forced Hands, Fractured Bonds to receive the True Ending for Triangle Strategy! If you have met the criteria for the true ending, Serenoa will hesitate before approaching the Scales of Conviction.750 Morality Conviction and 1050 Liberty Conviction BEFORE Chapter 15 Each route, except the True Ending, will result in breaking ties with one of the three important party members. The three main endings are derived from Serenoa's decision in Chapter 17 - If Griefs Could Passions Move where Benedict, Roland, and Frederica each propose a separate way forward. On IGN's Endings page, we won't spoil what happens in each conclusion, though a few spoilers will be involved to explain how to reach each ending. Check out the Main Menu off of the World Map under the War Chronicles menu. Some of these tips can be found once you discover them in the game. Be sure to check out the Battle Status Ailments page as well. There are plenty of battle mechanics, strategies, and terrain manipulation in Triangle Strategy, so we've accumulated an assorted list of tips to get you started! Whether you need help with controls, battles, or dungeons, find the tips you need in the Triangle Strategy guide. ![]() Need help getting the hang of the vast battle mechanics? Check out the Battle Tips and Strategies page. Select a chapter below for more information on each individual chapter.Ĭhapter 7 - Forced Hands, Fractured BondsĬhapter 17 - If Griefs Could Passions Move If you find yourself stuck on a particular chapter or you're interested in exploring the different story paths based off of your conviction decisions, check out IGN's Triangle Strategy Walthrough. If you need a little help getting the most out of Triangle Strategy, check out some of the guides below: Check out the individual Characters pages for more information on their respective classes and abilities. You may recruit over 20 playable characters with unique abilities and skills. Strategically command a group of warriors after being entangled in a surging conflict between three nations. The Triangle Strategy Wiki Guide covers the main Walkthrough for all chapters, Essential Tips and Tricks, Serenoa's Convictoin Sytem, a guide for Classes and Abilities, and much more.
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